[W.I.P.] Kitty Pryde

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[W.I.P.] Kitty Pryde

Post by Kitty Pryde on Wed Mar 04, 2015 4:27 pm


Name: Elizabeth Mary Rose Pryde (later known as Natalia Ebony d'Blakc)

Biographical Information:
Age: Around 2 centuries although she has the appearance of a 20 year old.
Birth Date: 09/05/X691.)
Birthplace: Bethlehem (a place outside of Fiore)
Relatives:
- Clarisse Pryde (Status: Unknown)
- Bea T. d'Blakc (Status: Unknown)

Physical Description:
Gender: Female
Height: 5ft. 7in.
Weight: 120lbs.
General Description: 150w Minimum Elizabeth is a woman created to what many would be considered perfect. Her figure and curves compliment her beautiful and her skin if that of a fair, pale tone. Her luscious, bloody red hair falls beautifully past her shoulders in waves and her redwood eyes seem to sparkle in the sun, but one can never really tell. Furthermore, if looked in them from a close perspective, this star can be seen decorating her left eye. The star sign on her eyes barely even shows unless during the night where her eyes seem to glow which enable her to see clearly at night. Elizabeth is one to dress formally to any occasion or even semi formally as this is the way she was brought up.  Despite only being half turned to that of a vampire, Elizabeth has fangs, sharp pointy fangs which she obviously uses to drink blood. She also has no shadow in the daytime. As for a guild tattoo, Elizabeth would much prefer having the symbol on a necklace than tattooed anywhere on her body. If forced to choose where, she would much rather just leave than taint her body. If she is in a good mood then on the small of her back


Face Claim:
Iori Yagami (Genderbent) from King of Fighters (as Elizabeth Pryde (vampiric))
Lust from FMA (as Natalia d'Blakc (huntress))

Personal Information:
Sexuality: Heterosexual/Straight
Personality: 250w Minimum  Elizabeth Mary Rose Pryde is a woman born into power, wealth, and prestige to the heads of a clan full of vampire hunters. As with any woman of her stature, everything Elizabeth does is done with great delicacy and poise. Her speech and mannerism are top notch and her movements are quite delicate as well as flawless and precise. These features are even more enhanced due to her turn making her seem almost or perhaps even perfect . Despite belonging to the wealthy Pryde family, the head of the vampire hunter clan, Elizabeth does not see herself as a part of it and neither does her family see her as part of them. Her values and ways of thinking clash with theirs thus always leading to family disputes and conflict. Yet it is not the values and morals that drive her family apart, but Elizabeth's turn or, better said, half turn as her vampire hunter genes mostly rejected the vampiric infection. As her clan is made up of vampire hunters, Elizabeth has been shunned and even rejected by those she has grown up with. Due to her half turn, she is neither accepted in the vampiric nor hunter society making her quite bitter when the topic of her past is brought up. Even so, Elizabeth maintains her status in the supernatural society and has earned grudging respect from those even more above her. Neither accepted in the supernatural society or with the humans, Elizabeth was forced to live on her own and make ends meet in order to live comfortably and peacefully. This has caused her to grow resentment towards anyone and everyone. Even so, Elizabeth portrays beauty and poise, but when her prey lets their guard down, she strikes much like a snake would its morsel of food. Elizabeth is deadly. Not only do her enhanced physical features show that, but also her uncaring nature and bloodthirst. Elizabeth, when committing any sort or form of crime, leaves nothing behind partly due to untraceable DNA or fingerprints that comes from her vampiric genes. Even if her genes help her evade the law, her smooth way of talking seemingly to most as a form of hypnotism and her obsession with skillful planning help her out in the long run. Elizabeth prides herself with her wide lists of successful cons. After all, she has had nearly two centuries of practice. Elizabeth's successful cons show that she can work well with people and brilliantly lead a team. She works extremely well under pressure and her plans are perfect, flawless even. She is able to maneuver her plans to fit in last minute situations that may occur. Elizabeth's mind works rapidly. When head of a group and or organization, Rebecca leads with strong, firm hand. There is no time for fun and games when dealing with a huge ordeal. She will face it head on with always a plan and have a backup plan at hand for any situation. Rebecca dislikes hand to hand combat tremendously. After all, she is a lady of the court even if she is seen as the black sheep. Yet she will not at all complain with long range combat nor will she ever turn down a battle of wit unless she smells a set up. Elizabeth's strong mind is in perfect sync with her body making her a master for evasion and surprise. Not only does she like the tactical aspect of a con and or battle, but she enjoys taking part of it. She treats those who have earned her respect with warmth, but even so, she does not fully trust anyone. Elizabeth dislikes any form of distraction. With that being said, Elizabeth does not care much for games unless they stimulate the mind and she particularly dislikes the notion of love. Not only has she never experienced it, but she has seen it as an unnecessary distraction from the greater things in life.

Magic Information:
Magic: The Turn: Hell's Spawn
Description:
So what exactly is this "magic" and how does it affect Elizabeth/Natalia? Before beginning to explain this magic as a whole, it is wise to take a look upon her history and those of her past. Centuries ago, hunters arose to hunt down those deemed supernatural; races and species considered monsters and dangerous within societal norms. Hunters rose to eliminate the supernatural, outdoing themselves and their abilities thus becoming later known as homo superiors. They adapted themselves to the fast growing world and evolutionized themselves to become a force to be reckoned with by and against anyone through the many centuries to come. Elizabeth, later known as Natalia, was born a hunter until she was bitten by a rouge vampire and thus becoming something else entirely. Elizabeth was turned into something resembling a dhampir by a bite from a rouge vampire. The vampiric infection spread through her body until her hunter immune system combated it. Her immune system was somewhat successful in combating it although traces of vampiric infection remained. The remains of the infection began to change Elizabeth and, consequently, began to merge together with her genetic code thus making her a half blood. As if that were not enough, the vampire who had bitten her was an offspring of a Demon known as Bael, giving her the ability to command the hells as well. This "magic" is purely genetic, making it weird twist of magique and skills, due to the mixing of vampiric DNA merging with that of a hunter DNA. It is therefore unique and it would be near impossible to have magic similar to this or copy it, in that sense, unless her blood is obtained. Being a half blood/daywalker gives Elizabeth an advantage over humans and vampires. Not only can this not be rendered void, but she also possesses superhuman strength, stamina, speed, agility, heightened senses, and a rapid healing factor. This is not magic, but rather skills and traits brought by the merging of supernatural DNA. Therefore most all of the vampiric weakness do not affect Elizabeth whatsoever. However, the only "real" vampire weakness that would affect her would be holy magic and blood thirst.

Advantages:
1. Natalia deals more damage during the night, especially more so in the night of the full moon.
2. Natalia has a strong resistance to any type of illusion magic, blood magic, and dark magic
3. Natalia has a heightened senses and characteristics such as strength, agility, and dexterity.
4. Natalia doesn't suffer usual vampiric weaknesses such as sunlight.
5. If a spell is only used for a short time and duration still remains, she can tap into it at any time until duration is up.

Disadvantages:
1. Weakness to holy magic and light due to her vampiric side.
2. Blood thirst. After using spells, Natalia will crave blood. The stronger the 'spell,' the bigger her blood thirst will be.
3. If Natalia has not consumed blood within the time span of seven days, she will be weak and her spells deal less damage.
4. Unlike most vampires, Natalia cannot turn into a respective animal to escape, i.e. bats by any means.
5. Natalia may only consume fresh and or preserved blood. If she drinks unfresh blood, she will temporary loose her skills/powers for two posts.
6. Weaker forms of this magic is mostly for close combat

Chronological and Political Information:
Alignment: Neutral Evil
Guild: Mercenary
Background History: 500w Minimum
Preview/Background: Centuries ago, hunters arose to hunt down those deemed the supernatural; races and species considered monsters and dangerous within societal norms. Hunters rose to eliminate the supernatural, outdoing themselves and their abilities thus becoming later known as a greater form of homo superiors. They were considered the mercenaries and the bounty hunters for the unknown due to their high records of specialized assassination when coming to those of the supernatural variety. Over the years, they gained enormous amounts of information which proved useful for their cause. They adapted themselves to the fast growing world and evolutionized themselves to become a force to be reckoned with, by, and against anyone through the many centuries to come.  Decades later, Elizabeth, later known as Natalia, was born into their ranks. She was a pure born hunter until she was bitten by a rouge vampire and thus becoming something else entirely.

History: Natalia Ebony d'Blakc was born to the wealthy yet well hidden family and pack of supernatural hunters called the Pryde's under the name of Elizabeth Mary Rose Pryde. She grew up under the wing, protection, and power of her family name, forever searching for a way to eradicate the "monsters" of the world undetected and unnoticed by anyone else. The hunters worked undercover as an underground network and under the blanket of secrecy, thriving in their success to eliminate those found to be a threat to any and all human life. Their mannerisms and way of dealing with the so called monsters made them quite the assassins and bounty hunters that, in order to expand these networks, they held their own black market dedicated to the cause of elimination; a premium bounty hunter market. Only those that possessed the skill, knowledge, and capabilities of a hunter would be found deep within. Yet even a handful of those, never gain saw the light of day. Elizabeth, although forbidden to as she was next in line for the head of the clan, trained and even went out on missions herself. She became a skillful mercenary forever looking for the thrill and adrenaline of the hunt. Years passed and all was well until an unfortunate event occurred that ripped Natalia of her family ties within the Pryde household. When out in the woods alone, specifically for a mission she had been on alone, a rouge vampire attacked her and, with no means of defense nor escape, she was bitten and left for dead. She awoke a long time later, burning in fever as her hunter cells combated those of the vampiric nature. The vampiric infection spread through her body even as her hunter immune system strove to drive the foreign vampiric virus out. Miraculously, she was able to survive the attack, after an extremely long, painful period of time, due to her huntress immune system in being somewhat successful in combating it although traces of the vampiric infection remained. She was, consequently, turned into something resembling a dhampir by the bite from a rouge vampire.  The remains of the infection began to change Elizabeth and, consequently, began to merge together with her genetic code thus making her a half blood. Returning home in hopes that her family would be able to help, she was turned away given the ultimatum that if she ever returned, she would be killed. Natalia turned her life to the that of a swindler, specializing in cons and deceit, until she would later reclaim what she had lost.


Last edited by Kitty Pryde on Sat Mar 07, 2015 1:25 pm; edited 3 times in total

Kitty Pryde


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Re: [W.I.P.] Kitty Pryde

Post by Lilthal on Fri Mar 06, 2015 6:56 pm

Hi Kitty, I was your wondering if your App is still a W.I.P or if it's ready to be looked at?

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Re: [W.I.P.] Kitty Pryde

Post by Kitty Pryde on Sat Mar 07, 2015 1:21 pm

Bump? o.o

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Re: [W.I.P.] Kitty Pryde

Post by Anson Kazane on Sun Mar 08, 2015 1:11 am

First of all, your tale of the vamps and hunters, reminds me of soul reaver quite a bit.

It generally seems decent, just keep in mind that although you have fangs and such. You are not allowed to just randomly attack and bite other RPers. Now onto your magic.

For the advantages you listed:
1. There is no real way of setting the time outside of what the RPers themselves states, and I would personally say no to it.
2. Illusion magics are banned anyway, so that part doesn't matter. Your "resistance" to blood and dark magics will instead let offensive spells of those types be treated as 1 rank lower.
3. Heightened is fine for casual RPs, but when in a battle then they will need to be placed into a buffing spell slot.
4. Seems purely aesthetic for yourself, so sure.
5. Duration spells would immediately go into cooldown mode if they run out of time or are stopped mid-way, so no.

Your disadvantages are pretty good for what you make the magic as, #3 would cost your spells to be treated as 1 rank lower. #4 would be exactly like takeover in my eyes, so I'd say no to that power anyway.

With the above info, you're Approved.
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Re: [W.I.P.] Kitty Pryde

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